Hello, this is the Theremin Interactive development team.
We sincerely thank our players for the valuable feedback left through the community, discussions, and reviews. Based on your comments, we have deployed an update to create a more pleasant playing environment and add new content to enjoy.
Please check the detailed patch notes below.
1. New Content Additions and System Guide
New Content Updates:
New Enemy Added: A new enemy has been added that provides special rewards when certain conditions are met.
New Equipment Added: One new weapon and one new outfit have been added.
New Skill Added: You can now acquire 1 additional new skill in the game. (We encourage you to play and discover for yourself what powerful ability is hidden!)
Destructible Objects Added: We have newly added objects throughout the map backgrounds that can be destroyed by striking them.
Level Design Modifications: Additional enemies and items have been placed throughout the map.
Quality of Life Addition: A feature for fast travel across the map has been added.
2. Visual Effects and Lighting Improvements (Glare Mitigation)
Screen Flash Effect Improvement and Gamma Adjustment: We have removed the excessive gamma flash effect that occurred during instant-death sequences, and drastically lowered the gamma values used in some other sequences.
[Developer Comment] We received feedback from players using bright monitors complaining of eye strain due to sequences where the screen instantly fills with a white flash. For the protection of your eyesight and smooth gameplay, we have significantly mitigated and removed these effects.
Character Visibility and Lighting Balance Adjustment: We have bulk-modified the overall lighting of the game and adjusted the background lighting environment in some combat areas.
[Developer Comment] We have modified the character lighting and rendering to better highlight character visibility. As this is an area of concern for many, we will continue to improve it through various methods.
3. Camera Direction and Cutscene Modifications
Instant-Death Attack Camera Zoom Reduction: We have reduced the distance the camera zooms in when hit by an instant-death attack.
Camera Direction Limits by Space: We have modified the camera so that zoom-in effects do not occur in certain specific areas, such as wide-open spaces.
Cutscene Improvements: We have modified the camera direction and framing in some cutscenes to increase immersion.
4. Combat System and Balance Adjustments
Defense Control Improvements: Fixed an issue where instant defense (guard/parry) was impossible during a combo attack.
Enemy Attack Motion Visibility Improvements: Refined the attack motions of some enemies so they can be recognized more clearly.
Difficulty and Balance Adjustments:
Boss HP and attack power have been slightly increased.
The attack cycle of ranged enemies has been slightly lengthened. (Attack frequency reduced)
The recovery effect of healing potions has been decreased.
5. Bug Fixes and Other Improvements
Progression Bug Fix: Fixed an issue where game progression would intermittently become impossible in the training area.
Audio Adjustments: Adjusted the BGM volume of the main title to an appropriate level.

[System Guide: Sprint Feature] If you hold the dash button and directional keys, you will enter 'Sprint Mode'. In the sprint state, you will move much faster, and there are unique actions that can only be triggered in this state, so we encourage you to actively use it for combat and exploration.
We will continue to listen to the voices of our players and do our best as Theremin Interactive to provide a better gaming experience. We sincerely thank everyone who is helping to complete this game together with us.
