Minor bug fixes and fixed a hard mode bug that would not allow hard mode to be turned off.
This fix may effect older saves in saying that hard mode is off when it's not and vise versa.
To check if you have this issue, have Locke use bestiary on a monster. If it's Hp ends in a 0 or 5 you are most likely on normal mode. If it doesn't than you are likely in hard mode. To fix it toggle hard mode once and check an enemies HP again. Again, the selected mode may be the opposite of what you've selected.
- News and updates
- Banbard
- Version 1.0.11 (Hard mode bug fix)
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 14945765 · public branch
Steam updated · First observed
