
Big Changes
- Added interaction / movement puzzle island to overworld
- New flying enemy "Sputnik"
- Playable tutorial segment at the beginning of the game
- New flowers and updated animations for preexisting ones
- Interactive tutorial island on spawn
- Changed movement. Less floaty, no more autohop, added jump and bunnyhop sounds
Small Changes
- Added barrier of sticks to the underworld well to keep players from going down there without a weapon
- Rainbow visual indicator for froggieman's shop (inspired by the chest from COD:zombies)
- Smooth fall off / respawn animation when you fall off the world
- Doesnt spawn scavenger hunt items that arent in the shop because that was pointless
- Removed "Levels" because it was too repetitive. There's one level and then the boss.
- Changed prices for the shop
- Netcode improvements
- Tweaked enemy scaling for multiple players
- LOTS of optimizations and bug fixes (as usual)
Thanks for the support y'all. Feel free to leave any feedback (positive or negative) in the Discord server or the Steam Community.
Peace and much love <3
~Dez
