Oi flatmates!
I’m happy to announce the first in a series of Pre-Alpha Playtests taking place over the coming months: the DISCORD PLAYTEST!
Available from October 31st to November 7th, it will be open to ALL members of the Discord Community.
HOW TO ACCESS THE PLAYTEST
To take part in the Pre-Alpha Playtest ahead of time, you’ll need to join our Discord Server, where starting October 31st (1:00 PM UTC+1/CET) a special section will appear where you can download the build.
No Steam, no access requests: we’ll simply provide you with a .zip file to download from our Drive (and no one will ever take it away from you!).

Taking part in the Discord Playtest means joining the collective development of GLASSHOUSE, alongside a community of 500 people who, for over three years, have been watching, criticizing, and proposing ideas to make a better game.
During Playtest week, you’ll be able to join the voice channels and play with us at FLAT28 Collective, share your feedback, and ask us whether Carbonara is an Italian or American dish — in whatever order you find most appropriate.
We’ll be waiting for you in flat 28, beers in hand.

STEAM PLAYTEST?
The next Playtest, more polished and expanded, will be available later on Steam through the usual ‘Request Access’ system. I can understand that, for many, not being able to play GLASSHOUSE on Steam right away might not be ideal and I'm sorry about it; have mercy, this project is being developed entirely in our spare time, and unfortunately, there are only 24 hours in a day.
Lastly, for reasons beyond our control, we can’t reveal the date just yet — but don’t worry, you won’t have to wait long. Really™.

Next week, we’ll reveal the official content of the DISCORD PLAYTEST along with the release of the build, so hang on tight, lads!
Thanks everyone, see you soon!
-Giacomo Montagnoli, Creative Director FLAT28 Collective
