Greetings, Sentinels!
In today's update, we've made a number of cosmetic changes and fixed some gameplay mechanics:
- Updated the appearance of the Bestiary (and the main menu)
- New lobby for the Sentinels (they can now be compared to the height of a human)
- New boss abilities (not only summoning birds, but also doing an AoE attack around himself and periodically throwing bombs)
- New type of attack for mutants (now some mutants throw bombs, so standing in one place and destroying everything around you like before won't work, you'll need to constantly move)
- Fixed the appearance of one of the enemies, removing the fake weapon on their left hand.
- And finally, we've updated the background in the game's main menu.
Full list of changes here. Join the discussion!
If you are a content maker, streamer or official media and would like to show REMEDIUM: Sentinels to your subscribers, make sure you apply for the key: https://www.keymailer.co/g/games/166227
All the best,
Sobaka Studio & ESDigital Games
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