Hey everyone, thank you for continuing to post bug reports, it really helps me find and solve these issues much faster.
Quick note on some bugs that I am aware of and should be fixed very soon:
- Shop duplication bug
- Potentially lost base parts on reload
- Husks pushing player out of Quarantine Zone
- Quarantine zone not finish-able after dying and coming back
As always thank you for playing and supporting the game!

- Containers that have already been looted can now be reopened instantly
- Animals that have been skinned no longer need to be re-skinned to loot again
- Increased HZ vegetation density and variety
- Rebalanced weapon degradation
- Rebalanced equipment damage rates
- Tightened up player interaction radius preventing interacting with items and containers the player is no longer looking at
- Rebalanced shop sell price of scalper tentacles

- Brute boss in HZ being able to walk on top of bandit base
- Brute boss sometimes spawning in ground
- Fixed a bug that could cause shop inventory to be entirely cleared
- Fixed several cases of losing inventory items and stored items
- Fixed a bug that could cause players to keep items from shop basket without actually paying
- Fixed brute boss not performing throw rock special attack
- Fixed several more instances of floating geometry
- Fixed an unlootable container under bridge in HZ
- Fixed player getting soft locked if using a melee attack while attempting to loot
- Fixed a bug where player could get soft locked if firing empty gun while attempting to loot
- Fixed a bug that could cause focused interactable to get stuck even when player has walked away from the focused object
- Fixed several objects in grasslands having no collision
- Fixed missing mission icon for clear infestation bounty mission
