* Added new dungeon entrance for Vault of the Vanished
* Mercenaries can now only be hired in single-player mode or by the host in multiplayer
* Fixed typos in the "Blockade" and "Last Hope" skills
* Resolved an issue with mobs spawning outside the NavMesh, improving performance
* Slightly decreased damage dealt by gnome mountain enemies
* Fixed a multiplayer issue where monster names occasionally appeared after they had disappeared
* Added music to the second floor of Vault of the Vanished
* Quest tracking now displays missing required items for completing a quest
* Map Fog of War progression is now saved when changing zones or logging out via the in-game button
* Changed the Warrior Mercenary’s taunt skill from area-wide to single-target
* Increased aggro generated by the Warrior’s Taunt and Threat skills
* Fixed typos in crafting quests for epic armors
* Removed the watermark from the CC map
* Slightly increased the damage dealt by Despair’s worms
* Undead and demons now improve faction reputation with the Ancient Gods
* Expanded class options for dark elves, fire goblins, and dwarves
* Added a Unique tag to maps
* Fixed a bug where female characters were missing armor when mining
* Improved the description of "Frozen Barrier" to clarify that it provides invulnerability to incoming attacks but not to traps or debuffs
* Hunting deer no longer decreases elven faction reputation, but hunting young deer will
* Attack Power in the Character Sheet now excludes weapon base damage from its calculation
* Adjusted the recommended level for the "Fall of the Lizard Tyrant" quest
* Increased the gold reward for the Chieftain Grukk quest
* Fixed some issue affecting to adventurer quests
- News and updates
- Ancient Kingdoms
- v0.6.7.27
Source: Steam Community (opens in a new tab)
