
New Features
- New sprite animations during the prologue bar scene.
- New sprite animations when recruiting Chase or Edgar
- Items now have different colored icons if they have an "element"
- Added new Veggie items to balance the food element metagame.
- New screen transition cards when completing and starting a chapter.
Balance Changes
- Exhaust skills now exhaust you after the skill is done effectively taking a turn off of the Exhaustion. (This affects every Exhaust Skill except for Shadow Drop as that can be upgraded to remove the Exhaust anyway.)
- Swallow Slash no longer has a cap on damage
- Embue doesn't have restricted uses. Now attacks twice.
- Eclipse added damage
Bug Fixes
- Blood Berry and Rosethorn now properly kills opponents(Previously there would be a flag to keep them alive during the animation that wasn't being removed.)
- Sandclock now properly disables if you move screens before the timer runs out.
- If Kiyota was exactly Link 1 during her 3 Link event, change dialogue to better match that
Other News!
The OST is on YouTube now! Check it out! There are some songs missing as they were a part of asset packs but I uploaded what I could!
https://www.youtube.com/playlist?list=PLkXWl7HQEPHHm2GM2J5H0XxlJwtZTvtAR
I'm working on the sequel only revisiting Dyztopia for some quick updates. If you want to see progress on the sequel follow me on Twitter! Here's a thread explaining some of the new mechanics:
SPOILERS AHEAD CLICK AT YOUR OWN RISK IF YOU HAVEN'T COMPLETED THE GAME
https://x.com/Dyztopia1/status/1802480230767972397