Hello!
If you have been a fan of Qiybz for a long time, thank you for your patience! We have made a couple of major changes to the game and also minor ones. The play button gives now two versions to play; the upper one is version 1.0 and the lower one is version 1.1. If you have played the game before, then the save should be found in the version 1.0. If you want to play the version 1.1, head to 'properties' of the game Qiybz, go to the section 'betas' , and change the option from empty / nothing to Qiybz 1.1. After this, click the button 'check code' without typing in any password, and the updated version should download. If you want to be extra sure that the game launches, check the file integrity of the game. Here is the list of changes for the patch 1.1:
- The pesky score border of 500 in order to enemy to spawn has been lowered to 5
- A new ability called height reset, use space to activate it. To prevent it from being too powerful, it has a cooldown.
- You can now cancel any skill during its effect by tapping the W button again, and gain a small time compensation in return
- The difficulty level of bosses has been increased, for example, an instant death cube has been introduced in boss 6, although the effect can be avoided with invulnerability effects
- The time meters now get behind the pause menu
- Added sound effects to three existing cubes
- Modified some life giving cubes such that they give more lives the higher the score
- Improved mechanics and synergies for some cubes
Please let us know if you have some ideas or feedback regarding this game! Are for example the final bosses too tough? Or too easy? Is the game too casual? Or should there be more complicated systems?
Have a great day!