- Fixed soulstone summoning not adding a obtained date to save
- Added an obtained date filter in the creature selector
- Added a obtained date to the tooltip of creatures
- Added a dropdown so that you can choose what the auto-craft target is for potions instead of it just being mana potions
- Change Creature Capacity Max Upgrade from 4 to 50
- Change Charisma max upgrade from 4 to 5
- Change Athletics max upgrade from 4 to 5
- Change Experienced Mining max upgrade from 4 to 5
- Change Fast Learner max upgrade from 4 to 5
- Change the color mapping for spirit positive/negatives in the spirit codex
- Added creature images to the creature codex
- Fixed creature codex so that things align properly and dulled out the rarity so the types pop more
- Completely overhauled the Collection Log, including adding filters and easier tracking of different goals
- Changed 'Precision Miner' achievement from needing exactly 10,000 rocks to just greater than or equal to 10,000 rocks
- Changed the wording on the 'Nothing Left' achievement due to increasing the amount of upgrades (you won't need all of them, just a lot of them)
- Changed wording of 'Weakling' achievement to align with what it is in-game
Note: It was brought to my attention that there's a bug with golden borders not appearing around the normal creature if you have perfect genetics in the collection log. That'll be fixed in the next patch, along with a new addition that will keep track of all the perfects you find so that you can freely release them and retain the golden border.