Good Day everyone! Here is a new update for LION, featuring key fixes, balance tweaks, and new customization options:
Save System & Abilities: Fixed a saving issue where unequipped abilities on kids were not being saved properly, causing previous abilities to incorrectly persist.
Weapon Spawning: Fixed a bug where the submachine gun spawn coordinates defaulted to (0,0,0), erroneously teleporting the child there upon spawning.
Attack Plans:
Fixed an issue where overriding an attack plan failed to update the displayed plan name.
Resolved an input bug during "modify position only" commands where the options window would sometimes trigger prematurely or require a double click to reset properly.
Synchro Attacks:
Added projectile particle effects to the kids during synchro attacks to visually emphasize energy-based assaults.
Pierce attacks have been updated to damage all enemies passing through the child's active hitbox.
Squad & Combat Adjustments: The assault attacks for the Cut and Impact children have been modified to successfully reach higher targets and prevent them from getting stuck in permanent animation loops.
Enemies & AI:
The Mecha Roller enemy has received movement improvements when ambushing its target and the player.
The Urao Ranger now executes a new attack that launches a bomb, spawning a hazardous poison field that deals damage and inflicts a poison debuff on both the player and the squad.
Nudity & Censorship Options: Added new censorship modes under the Nudity Options: No Censoring, Genitalia Only, Genitalia and Breasts, and Cursed Underwear. As the name implies, these undergarments can be toggled on if pixel nudity is too distracting. Because they run counter to the game's lore, they are humorously presented as a curse (better clothing designs for these optional pieces are currently in development!).
UI & Damage Display: Added a new setting allowing players to choose whether damage numbers appear directly on the enemy's body or above their health bar.
Settings & Localization: Updated descriptions for several game options for better clarity.
Safe Haven Fixes: Resolved a crash in the Origin Hills safe haven (prior to the Coliarma battle) where a dialogue trigger overlapping with the safe haven menu would lock the player in an unescapable state.
