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Major update v1.0.5 to the gameplay mechanics and some balancing

- Added the option to disable/enable a block in direct placement mode. Disabling a block dims the block with a red strike over it. This aids with better visualization at bigger complex levels. Blocks can be disabled via mouse right click or L-CTRL key.

- The notoriously difficult absorber blocks will only absorb the values of the directly adjacent blocks around it. It will not absorb any blocks beyond 1 grid unit distance.

- Store achievements delay bug fix.

- Total blocks for the direct placement mode slightly reduced.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 13770956 · public branch

    Steam updated · First observed