=Patch Notes=
Mechanics
Town occupation mechanics get additional behaviour. When a town being invaded, if the citizens are prefer resisting, yet the enemy is overwhelming, then the citizens will choose to form a refugee and flee instead of defending. This will cause instability in the areas neighboring warzones. Refugees move as soon as they are created.
Culture traits are now added to the game. Currently cultures do not have any significant impact, but it will improve the communication between citizens and agents in future updates.
Balancing
Building quarries now cost 70 AP instead of 80.
Rennes is renamed as Nantes.
