Morning everyone! This hotfix contains two changes to prevent that annoying everyone crashes at the start of a lobby with collisions on thing, that's funny once and annoying really fast. Also I was able to iron some issues out thanks to player.log contributions from the community that hopefully fix a few of the random and dramatic bugs that can happen.
Changes
- reduced crash distance in multiplayer to reduce crashing on run start
- players can't crash into each other in the first 5 sec after start in multiplayer
Fixes
- fixed borderless window mode
- removed clutter from player.log
- fixed lobby list blinking from autorefresh
- fixed errors in longboardswitcher in multiplayer
- fixed potential error in challenge in game UI
- fixed issue with an editor utility in build
If you run into any issues let us know on discord :)