Hi all,
Enemy materials (e.g. frog legs) used to be instanced so only the player that kills it get the drop.
Now the drop will be given to all players, meaning you can help each other farm for drops.
This is similar to how harvested drops like crystals and plants work.
- Farming for scarce drops is now easier since all players get the drop. If all players use the Drop Rate aura, it stacks as follows: 10%+ 5% for each additional player. You can increase your Drop Rate by setting the game's difficulty in Options. The Red Orc follower increases the drop rate of an enemy it hits.
- Fixed a rare problem where the player does not get his loadout in the game.
- Fixed a problem with the in-game Bestiary.
Enemy material drop rates are not affected by the map difficulty or your player's level in-game.
However, both of these do affect marble drop rates.
Also keep in mind that marble drops are instanced.
Till later,
André
