Hi all,
Weapons that start with a 2 second cooldown between attacks have been rebalanced.
The cooldown is now a maximum of 1.5 seconds but the damage is slightly lower since the attack happens more frequently. This should help alleviate the frustrating slow attack speeds of the bostaff, morning star, scythe, spears and steam lance.
We've also adjusted the animation effect on enemies when they lose over 50% of their health in a single hit. See if you can spot it. Mini bosses won't show this effect.
Till later,
André
