Hello again everyone!
We were hoping to be able to share some better news at this stage but unfortunately we're still waiting on updates regarding our new office space, as well as on some other fronts that I'll be discussing today.
If you have read our last devlog, you'd know that we have officially made the decision to delay the game a little later into Q3 of this year, aiming ideally for the end of August. A number of factors have contributed to this; The team being forced to work out of home, our applications for further funding from Government Sources here in Australia, and the work that has stemmed from these processes have had an impact on the time we've been able to dedicate to the game, and here's why:
Working From Home
Game development is a very collaborative medium - As such, working remotely impacts efficiency of communications and workflows, as well as leaves us more susceptible to software, hardware, and network issues. We're hoping to get good news soon and finally move into our office space, but until then, we're stuck working in this reduced capacity.
Funding Applications
Since mid-December of 2022, we've been looking into external funding from two Government departments here in Australia, VicScreens (who are in charge of funding on a State level here in Victoria), and ScreenAustralia (the Federal counterpart that operates for Australia at large). These processes have seen us attending meetings, drafting new documentation, and filling in application forms for the better part of the past two months - The endgame for these applications is being able to pay the team a proper salary and allow us to leave our part-time work to focus on Regolith fully.
We've recently completed all our applications and are now just waiting on review processes - hopefully there will be more to share on this front in the coming month.
To Briefly Summarize
Since the beginning of 2023 we've had a lot of extra stuff on our plate to handle outside of the game, and we're working through it as best we can - However, due to the amount of time we've lost as a result, we made the difficult decision to delay.
We hope you all understand, and we'll continue to keep you updated as important changes occur.
Project Update
Setbacks aside, we'd like to take this time to share another couple of WIP screenshots from the game!

Some props you'll see throughout the station.

Some kind of... Engine? Booster? Hm...
That's all for now, see you all in a couple of weeks with some (hopefully) more exciting news! As always, remember to follow our socials if you haven't already!
Twitter - Instagram - TikTok (Content Soon!) - LinkedIn - YouTube
- Conor
