
- Improved game ergonomy:
* Reduced cooldown between quick turns.
* Possibility to return to the aiming position during the transition aiming -> idle / movement animation.
* It is no longer necessary to press the aim input again to return to the aiming position after a hit from the boss Christy.
* Very slight cooldown reduction between rifle shots.
* Having the golden gun in the inventory no longer requires you to collect the basic handgun to access the boiler room at the end of the game.
- Bugfix:
* It is no longer possible to do quick turn while reloading the rifle.
* Fixed an issue with Amber's animation triggering in the tunnel.
Hotfix: The zombies cutscene is well triggered if the player enters the boiler room with the golden gun at the end of the game.
