I've been working on some new conteent that will be added soon to the game: a new destructive brick and a new boss for World1.
On the side I've also been fixing various bugs and balance issues, since the new content will need a bit more time before it is ready (it's mostly done, I just need to work on the graphics and animations... wish me luck you know it's not my strongest suit ;)) I've decided to already push this update to fix some problems you may encounter.
You can also expect some more artstyle improvements to arrive in the near future :)
Here's the complete list of changes:
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Reduced the chances of the same fight/elite appearing 2 times in a row
Poison Bricks destroyed before the first enemy appears now trigger their effect after a small delay to avoid being wasted
Fixed the Elemball not bouncing on clouds
Elementalist Rock Shield:
Improved it so it doesn't lose multiple charges from the same attack anymore
Fixed the charges not properly reseting to 3 when the spell is recasted before getting destroyed
Added the missing Storm15 achievement for the Shade
Fixed the weaponsmith displaying wrong prices