Changes:
- "Vet in Training" added, all other difficulty names moved to account for this
- Medication Calculator will now show a log of currently administered medicine
- There was an inconsistency in objects highlighting when hovered over, we decided to remove the highlighting
- phone now uses 3d sound
- Maya and Mooncake scenarios should now alert you if you don't properly dispose of splinter/quills (level requires splinter/quill to be put in trash tray)
- Stethoscope Level now more clear and should be more responsive
- Should be notified when new levels are unlocked
- Mooncake and Maya scenarios have slight changes to using the tweezers to hopefully be more accurate
- Skip all added to dialogue
- clicking in the left thumbstick allows you to arc teleport
- Wrist UI is larger (to help legibility)
- Removed innacurate labels in Atlas Scenario
- Bonuses now have hints in patient info
- Ultrasound win condition triggers better
Bug fixes:
- heart rate and pulse should be available on every level
- various wording fixes/changes in text
- Bruce should go through full petting animation
- Bruce monitor and capnograph no longer having issues
- All levels with Medication should properly play the medication administering sound
- If you close the wrist menu while the blood related information is loading it will fill the image instead of staying cut off
- Mooncake Scenario has stethoscope
- Patient info and drug calculation won't display wrong info if you move the clipboard
- Ring Toy has collision noises
- Listening to a heartbeat no longer has a preemptive "good work"
- You can go back to the heartbeat slide after going to the lung slide in the Stethoscope Tutorial
- Capnography level won't uncomplete after closing the game (will require you to rebeat it)
- Removed softlock with Ultrasound Level
- Blue Tubes that start connected should properly work now
Notes:
- We are aware and looking into why sometimes the Maya level incorrectly tells you that a step was skipped. I believe this should be working much better now but let us know if you are still experiencing this issue.
- New level notifications are going to activate each time you enter the lobby until you are caught up, this is not a bug.
- Next major update is coming and will have more scenarios