Patchnote #94 for Dark Hours (v1.0.28756) - 05/11/2026
Monsters
Monster Navigation Improvement: Fixed a case where monsters could get stuck after their move was interrupted, and improved how monsters pick where to move.
Casino Stairs Fix: Fixed monsters, including the Stone Stalker, getting blocked on the Casino stairs.
Cruise Ship Door Fix: Fixed door panels that could block monsters.
Cursed Pharaoh
Door Crossing Fix: Fixed an issue with the Cursed Pharaoh crossing doors.
Gameplay
Out of Bounds Fix: Players who end up outside the map in the lobby or in Anomalies are now teleported back inside.
Circuit Breaker Fix: Fixed the lever animation being delayed for players.
Customization Sync Fix: Fixed customization items going out of sync for some players.
Mirror Reflection Fix: Fixed the position of equipped items in mirror reflections.
Level Design
Cruise Ship Fixes: Fixed some lights and the collider of a table in the Solarium.
Game Modes
Anomalies
Objectives Fix: Fixed objectives not being validated at the end of a run.
Loot Update: Reworked how loot spawns, with less loot, lower values and more variety. Low-value loot has been removed.
New Interactions: Added new interactive elements to the train station, including a bell and wine in the restaurant, a toy monkey and a train speaker.
Trickster Trophy Update: Changed the location of the Trickster trophies.
Visual Update: Added new visual effects, including dust and steam, and updated several anomalies.
Low Settings Fix: Fixed some anomalies on Low graphics settings.
Optimisation: Small optimisation pass on the Train Station.
Anomaly Fixes: Fixed several anomalies, including their triggers, sounds and collisions.
Prologue
Monster Fixes: Fixed monsters getting blocked near doors, improved their progression through the map and fixed monsters with a teleport ability being unable to reach the Boudoir and the Art Exhibit.
Monster Selection Fix: Fixed the monster restriction of the Prologue being applied in the full game.
Interaction Fixes: Fixed the leg-up vent interaction being too high and the drawers in the security room being difficult to interact with.
Item Placement Fixes: Fixed the Trickster box spawning inside a small safe in the storage room and the position of the ruby in the sink.
Visual Fixes: Fixed a door clipping issue and the room name flickering in the storage room.
UI
Van Departure Text Fix: The van departure text now uses the player's language instead of the host's.
Quick Play Navigation Fix: Fixed navigation in the Quick Play window.
Localization Update: Updated translations.
General
Customization Fixes: Fixed several visual issues on Steampunk items.
Customization Optimisation: Added more detail to customization items.
