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Patchnote #83 for Dark Hours (v1.0.26633)

Patchnote #83 for Dark Hours (v1.0.26633) - 24/04/2026

Monsters

  • Trickster

    • Water Gun Hit Fix: Fixed an issue where hitting the Trickster with the Water Gun would not make it disappear as intended.

    • Water Minigun Loop Fix: Fixed an issue where the Water Minigun could keep firing in a loop when countering the Trickster just before being caught.

  • Blind Ghoul

    • Egypt Antiquities Navigation Fix: Fixed an issue where the Blind Ghoul could get stuck near the Ark in the Egypt Antiquities map.

  • Voltaic Wraith:

    • Voltaic Wraith VFX Fix: Fixed an issue where the Voltaic Wraith’s visual effects could briefly appear incorrectly.

  • Cursed Pharaoh:

    • Cursed Mark Loop Fix: Fixed an issue where the Cursed Pharaoh could repeatedly use its cursed mark.

  • Driftborn:

    • Door Interaction Fix: Fixed an issue where the Driftborn could pass through closed doors.

General

  • Lobby List Crash Fix: Fixed a crash that could occur while browsing the lobby list.

  • Tranquilizer Minigun Shadow Fix Fixed an issue where an incorrect shadow could appear on the Tranquilizer Minigun's magazine.

  • Camera Shake Option Fix: Fixed an issue where lifting metal gates could still trigger a camera shake even when the motion reduction option was enabled.

  • Globe Navigation Fix: Fixed an issue where monsters could get stuck behind large globes while trying to path through them.

Level Design

  • Museum Display Collision Fix: Fixed an issue where items could get stuck behind a display in the Museum's Cosmic Gallery.

  • Wall Seam Visual Fix: Fixed an issue where a visible seam could appear between walls next to single doors.

UI

  • Lobby List Navigation Improvement: Improved navigation in the lobby list to make it easier to use. Also, limited the number of private lobbies displayed to prevent overly long lists.

  • Endscreen Result Display Fix: Fixed an issue where the end-of-mission screen could briefly display an incorrect result before showing the actual outcome (mission succeed or failed).

  • Seasonal Event Score Fix: Fixed an issue where seasonal event scores could still appear on the end-of-mission screen after the event had ended.