Patch notes #79 for Dark Hours (v1.0.25837) - 27/03/2026
Monsters
Museum Staircase Visibility Fix: Fixed an issue where lamps in the Museum staircase could block monsters' vision.
Monster Zone VFX Fix: Fixed an issue where monster zone visual effects could fail to appear in some situations.
Gameplay
Heist Items
Earmuff Effect Fix: Fixed an issue where the Earmuff effect could persist indefinitely after being equipped and then stored in a locker.
Water Machine Gun Magazine Size Adjustment: Reduced the Water Machine Gun magazine size from 50 to 20, as the previous value was set higher for test purposes and was not representative of the intended design.
Frozen Interaction Fix: Fixed an issue where players could still interact while frozen.
Rejoin Feature
PvP Rejoin Spectator Fix: Fixed an issue where players rejoining a PvP match while downed could remain stuck in spectator mode even after being revived.
Revive Interaction Fix: Fixed an issue where downed players who had left a PvP match could still be revived, which could cause issues if they rejoined afterward.
Rejoin Ghost State Fix: Fixed a rare issue where players rejoining a game while downed or dead could enter a ghost-like state, allowing them to pass through walls, not be seen by other players or targeted by monsters.
Ragdoll Display Fix: Fixed an issue where players joining a game in progress could see dead players standing instead of appearing as ragdolls.
Game Modes
PVP Team Key Visual Update: Added team-based colors to key icons in PvP for clearer identification.
Performance & Optimisation
Voice Chat Update: Updated the voice chat system to reduce its impact on overall game performance.
Monster Zone Optimization: Continued optimization of Hidebehind and Banshee zone visual effects to improve performance.
Customization Menu Performance Improvement: Improved performance when browsing customization menus.
Easter Seasonal Event
Easter Reward Fix: Fixed an issue where Easter points could still be awarded after failing a heist.
General
Defibrillator Highlight Fix: Fixed an issue where defibrillator highlights could remain visible even after being dropped, making them visible from anywhere on the map.
Ragdoll Interaction Delay Fix: Fixed an issue where ragdoll bodies could react with a delay when hit by thrown objects.
UI
Main Menu Navigation Fix: Fixed an issue where menu navigation could behave incorrectly when using a controller, sometimes opening unintended menus or actions.
Audio
Fire Extinguisher Audio Fix: Fixed an issue where the extinguisher would not play sound when used repeatedly.
