This is a small patch that should hopefully fix a number of rare concurrent and UI crashes. Thank you to everyone in Discord who helped test this release!
Internal
- Improved performance of string layout for most user interfaces
- FPS counter now shows both slowest and average frames per second
Fixes
- Fixed a very unusual crash when selecting a building type in the build panel
- Changed user interface rendering from multithreaded to singlethreaded, to fix a bunch of rare and difficult-to-fix crashes
