Happy holidays Comrades!
A week on from launch and we already have a content update for you. Before we dive into what's featured in v0.6.1, I want to take some time to thank everyone who has given feedback or reported some of the pesky bugs which made their way into the launch build. It's humbling to get some much love from new members of the community. If you haven't already, join us on Discord Here to keep the conversion going! I also want to thank the guys from Crunchy Reviews who very generously have translated our Early Access version 6 Game guide into Italian. The link to the game guide can be found near the top of our main guide.

Now onto what is included in today's update. We have a range of festive related content, some of which can be purchased on the computer, as well as some new systems such as the Hat System and Wallpaper system.
Two new festive related events can now take place, with one requiring a Christmas Tree put up in the visitor centre.
Another results in a new entity making it's way to the island. This one will require you to investigate a bit more than usual and may return a reward to those that do.

There is lots of fixes and refreshes in today's update, so do check out the full patch notes below!
Full Patch Notes
* Added player hat customisation system
* Added 7 new hats
* Added new festive related ship rules & cargo
* Added new ship cargo
* Added new entity
* Added 3 new festive wallpapers
* Added wrapping paper
* Added Christmas tree
* Added gift box
* Added new festive related event
* Added milk
* Added cookie
* Added some external lights outside
* Added gameplay controller support
* Added controller control mappings to setting menu
* Added smart prompt control icons
* Implemented reworked wallpaper placement and saving system inside the Visitor Centre
* Changed various terrain features on island
* Redesigned main menu styling
* Reworded first rule on poster to make weapons rule more clear
* Changed intro fonts
* Changed death screen fonts
* Moved to Forward+ rendering
* Handbook turn page buttons will no longer appear when no pages remain in that direction
* Smoothed wooden dock collision when walking
* Fixed intro misspellings
* Fixed player walk animation transition
* Fixed handbook interface scaling
* Fixed plants syncing across clients
* Fixed text in notes not being selectable when editing
* Fixed the game attempting to get stuck loading again when quitting to main menu
* Fixed map console ghost movement audio bug
* Fixed missing wallpaper held items
I wish everyone a wonderful Christmas and a Happy New Year! We will be taking a week off before returning full time to a full year of Yes Comrade Early Access updates!
Glory to Belegovska!
Ollie o7