The last build unfortunately shipped with an error that crashed the game when completing a run successfully. Many apologies for any inconveniences this may have caused!
Fixed
- Removed an outdated scene reference that was causing crashes at the end of a run
- Added a fallback for the aim input when the level-up menu closes, making it smoother to switch back to shooting after picking a skill card.
Thank you for your patience, and as always, feel free to let me know if you encounter any other issues so I can try to handle them as soon as possible!