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v0.7

Gameplay:
--- Large Changes ---

  • New Map Type (Underground):
    • Maps can now spawn with an Underground-like formation instead of the traditional Planet formation.
    • Underground formations have a 1/3 chance of appearing.

  • Kill Feed:
    • Player kills & deaths are now announced to all Players on screen.

  • Graphical Update:
    • Backgrounds have been heavily reworked.
    • Tilesets have also been updated.

  • HUD Update:
    • Players can now see their kills & deaths during gameplay.
    • Player stats now appear in the top left corner and have been cleaned up.
    • Stats of other Players can now only be seen while viewing the big map.
    • When a level up is available, the Player will have a notification above their character until they level up. This change aims to make leveling up more obvious.
    • Game related stats such as coins & time now show on the top of the screen rather than under the minimap.

--- Small Changes ---

    Gameplay:
    • Snake Whip poison tick damage increased (1 -> 2).
    • Weapons drop faster when created and don't spawn as high.
    • Weapon spawns are now permanently outlined.
    • Lobby background is now random rather than a static black background.

    Bug Fixes:

    • Fixed bug where Players wouldn't get XP from poison damage.
    • Fixed bug where Battery Storm Cloud kills wouldn't count.
    • Fixed bug where controller d-pad wasn't working correctly on the main menu.
    • Fixed bug where pressing the Skill button with the Jetpack would consume a charge but do nothing.
    • Fixed bug where killing blows on Players would not show the damage dealt.