Developer postOriginal post (opens in a new tab)

Patch 1

Game Balance
Ice Wave has a higher chance of freezing enemies without Ice resistance
Fire enemies have a higher resistance against Ice
Nuke Beam cast sound is louder
Seven Splashes projectiles can no longer be redirected by enemies
Snap abilities are stronger
Decreased health for the Yalonqis
Kastaroos now take damage from energy attacks released by Corrupted enemies

Fixes
Seven Splashes cast sound is more in sync with the ability
Phantom Clap pressure bubbles spawn slightly higher
Yalonqis charge bomb is detonated instead of thrown upwards if it gets frozen during the charge up
Various Lighting + Shadow fixes
Adjust Rush impact direct hit FX

Other
Removed "Damage" column from Abilities list