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TICKDOWN's Release

On August 18, the clock will finally tick down to 0. Here's a preview of what you can expect.

Watch on YouTube

Most of the above video was recorded at 80% of the true game speed.

The Store page description, GIFs, EULA, and system requirements have all been updated as well.

Here's a preview of the future - what the world will look like sometime after the dust settles:

  • Two new very difficult bosses will emerge for you to battle
  • A full additional level with post-game difficulty content will be made available
  • A tool that lets you customize the game balance of some parts of the world will be at your disposal

After the Nuclear Winter, there may be even more coming your way. There are some of the ideas I have in mind, but their release ultimately depends upon the world's reception to my actions:

  • A way to create your own custom levels
  • A follow-up to the storyline, showing the immediate effects of my victory
  • Development and release of a true OST
  • A horde mode