-Added a delay for skipping dialogue scenes to prevent accidental skips.
-Adjusted enemy stopping distance to player to prevent the enemies from pushing the player out of the map.
-Fixed a bug where reloading save files repeatedly would give the player all weapons, but the weapon pickups would remain and break the game if the player picked that weapon up.
-Weapons now require the player to press the "Interact" button to pick them up, preventing the player from accidentally picking up weapons and ruining progress on the "Batter Up" achievement.
- News and updates
- Daddy
- Patch 3.0
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 9997827 · public branch
Steam updated · First observed
