PLEASE ALWAYS VERIFY YOUR GAME FILES TO AVOID ANY ISSUE WITH PATCHES
- Fixed some Achievements not unlocking.
- Fixed an issue related to Armored Zombies that caused them to appear as invisible blocking walls after loading an area if the zombie was killed by a grenade.
- Fixed a collision issue with the dogs not reacting to grenades (Keep in mind that they are inmune to freeze but really weak against electricity).
- Fixed an issue with the swimmable areas that allowed the player to reload, stucking the animation into loop until the player exits the water.
- Fixed an issue with the Ending Screen showing the incorrect number of health items used.
- Fixed an issue related to the Outfit Selection that could add the incorrect outfit after leaving the Motel.
- Fixed several areas that could end in a softblock if the player spams the action button way too fast.
- Fixed several interactions that did not pause the zombies while the player was offscreen.
- Fixed several collision issues in the Sewers and Hospital.
- Fixed several enemies collisions that caused wrong spawns or enemies inside or behing walls.
- Fixed the Save Room in the City Hall Entrance not displaying the correct miniature for the save slot.
- Fixed an issue that did not display the Correct "Spoiler" model when wearing an unlockable Outfit in the Lodares Passage.
- Fixed Pendantel body not appearing if you don't give him the pills.
- Added an additional Warning message to let know the players that the game can't be closed while saving.
- Added an additional Warning message to the intro screens warning about the game not having auto save.
- Added more clarification text when Liam tries to loot Floppy Disks on Beginner.
- Added a more clear description on some Achievements.
Thank you so much for all the reports and help!
Laura and I will take a small break and will come back to keep working on Laurel's campaign, we can't wait to show you what we have planned!
