This patch fixes some issues happening in Endless mode, including:
- All gates now open as expected
- Endless mode AI difficulty now scales with a constant gradient
- Added some AI variation in Endless mode
- New encounter types in higher levels of endless mode
- The amount of enemies now scales both by Gate number and Alert levels
- New HUD element to notify the current Gate number.
Other changes:
- Fixed Beluga brightness in the projectiles.
- Beluga now scales with Mutilatina and Metaptanos.
- Beluga now show damage numbers.
- Fixed some collisions reported.
