- Melee attack animations and feedback have been fine-tuned.
- Platforming has been improved, adding more "stick" to landings to reduce slipperiness when jumping.
- Most enemies no longer re-spawn unless you return to the ship or re-load.
- Various enemy animations and visual effects have been upgraded.
- Minor collision and visual bugs have been fixed.
- News and updates
- Phantom Tides
- Updates for November 25th
Source: Steam Community (opens in a new tab)
