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NinjaFall 1.06

This updates involves a lot! So get ready.

Level updates
Several updates received complete overhauls, increasing their size, and overall look at feel. For now lets just look at specific additions.

  • The only two levels that remain the same are Fields of Fate, and the train level.
  • Waterfall now includes a periodic waterfall in the middle of the level that pushes you down
  • Tree tops now includes obscuring leaves periodically.

Items
There is no longer the ability to pick items on character select. Instead....

  • You can no longer hold 3 items.
  • Items now spawn randomly in a level, in chests.
  • Chests appear randomly, at random locations
  • You can only hold 1 item, which is the most recent item you pick up from a chest

Character Select

  • The character select has essentially been entirely refactored behind the scenes.
  • This should fix all previous bugs in the character select screen.
  • You no longer select items in the character select screen (see above)

Flow
The one thing to mention here is that the game no longer ends after a single round, instead, because of how fast game flow should be after the most recent updates, we instead decided to make it more of a round based system. So now it's a first to 5, instead of a one n' done.

That's it for now! please stay tuned for more. Updates with the Jutsu system, including changing up the jutsu, changes to the online system (steam integration here we come) and more are planned in the future.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 12442156 · public branch

    Steam updated · First observed