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NinjaFall 1.04 update: The First Jutsu Update - Part 1

The continuation of last months update is happening once again. Addressing speed. Along side that comes some changes to fire jutsu offensive spells.

Once again as part of an ongoing effort to make the game faster, changes were made to the game to address parts of it that are particularly slow.

The following update were made to NinjaFall in this patch.

  • Removed double fireball (square square triangle)
  • Removed triple fireball (square square circle)
  • added two new jutsu
    • Double fire ball was replaced with fire lob. Which is a slower fire ball that is effected by gravity, but does more damage if hit.
    • Triple fire ball was replaced with a giant fire breath attack. This is a short range, short lived jutsu like it's replacement, but is no longer effected by walls. Good for digging defensive opponents out from their shell.

  • Increased the damage done across the board. All jutsu now does significantly more damage. Two fireballs is all it takes for most characters to go down. I want the games to be faster and this is one of the most important ways to do that.
  • Increased the default run speed from 2, to 3.5
  • Fixed a few bugs, including one where some gamepads weren't registering the dash button properly and the game would get a fatal error.