Update notes:
- Visual feature added: Beaches and seawalls! All tiles now smoothly descent into the sea via a beach with randomized features, and all ploppables now create a stone wall (with possible wooden piers as well) if placed next to water. Aesthetic!
- Audio feature added: Building sound effects! Some buildings will now occasionally make a short sound effect consistent with their function, adding to the rural atmosphere of the game.
- Audio feature added: Sea now makes a... well, sea sounds (and seagulls).
- Visual tweak: Lighting cubemap changed - the lighting is now a little bit different and shadows are a bit brighter. Darkest shadows are now not almost completely black as before, making for a more balanced and pleasant image overall.
- Visual tweak: Sky overhaul - new clouds & sun disc added (only visible in 1st person view, obviously).
- Visual tweak: Lens flare effect added.
- Visual tweak: Bloom intensity lowered.
- Visual tweak: Sea is now a bit more blue.
- Building change: Lighthouse can now be placed anywhere.
- Building variations added: Monument can now appear in one of three (or perhaps four...) different variations.
- Visual bug fix: 2x score off-map indicator now rotates properly with camera rotation.
If you experience any technical issues with the game after an update, try reinstalling the game. If this doesn't fix the problem, or if you find any other bugs, please let me know in the community discussions (you can use the link in the Credits menu). Thanks & enjoy!