Hello everyone
It has been a while, but we are pleased to finally announce the latest and crucial Major update 4.8.0 for AevumCore
This update includes a series of fixes and improvements aimed at enhancing overall performance and user experience.
• Climbing down off a ledge
• Skill Select leveling system
• World Map Temporary Fix
• Improved Enemy Spawning System
• Imroved selected enemy AI complexity (More will be added soon)
• Implemented Character management features
• Save System Implemented
• Environment Changes and Enhances
• Implemented Fast Travel
• Implemented New Weapon Designs
• Added Extended and Elemental Status Effects
• Added Small Details to Overall Gameplay
• Overall Bug Fixes and Boosted Performance
We are aware of several in-game issues and would like to assure everyone that we are actively working on fixes and improvements for upcoming updates! We appreciate your patience and understanding as we continue developing and refining the game. We will be working hard to deliver these updates as soon as possible.
We'd also like to share that we are currently in the early stages of planning a funding campaign for AevumCore. Further details will be shared in a future announcement. We believe this next step will help us continue improving the project and allow us to deliver a more polished and enjoyable experience for everyone.
Thank you for supporting us throughout development.
Additionally, we're excited to announce that Nexus Entertainment Software is now on social media. Be sure to follow us for the latest gameplay updates, announcements, and future developments for AevumCore.
You can find us on TikTok and YouTube by searching "Nexus Entertainment Software" or #AevumCore. For updates regarding our future campaign and additional announcements, you can also follow us on Indiegogo by searching "AevumCore". Lastly, we are also thinking of pushing for a Patreon to so we can grow a community and also show progress of the project, you can find us by searching "Nexus Entertainment Software".
