- Optimized the procedural generation of the Labyrinth Castle.
- Adjustments to the weapon skill "Fireball": Fixed an issue where the firing direction was incorrect when locked onto a target.
- Added "Disable Auto-Lock on Next Target" to settings: When a locked-on enemy is defeated, the lock-on will now be canceled.
- Adjustments to Lato's ability "Critical Strike": Decreased the penetration effect (Max 70% -> 50%).
- Changed the calculation method for Defense Penetration: Changed from additive to multiplicative. Old: 70% penetration and 30% penetration = 100% penetration -> New: 70% penetration and 30% penetration = 79% penetration.
- Adjusted the Lv of some bosses appearing in Zhuk Forest.
- Fixed an issue where the Labyrinth Store Clerk could be target-locked.
- Fixed an issue where switching weapons was not possible while using certain weapon skills.
- Other minor fixes and improvements.
- News and updates
- Rustil: Eternal Labyrinth Castle
- Update 1.1.5
Source: Steam Community (opens in a new tab)
