Source: Steam Community (opens in a new tab)
[Monarch] Player Ship
- Removed fuse time before [Drone Assault] starts registering damage
[Fusion Orb] Weapon
- Reduced explosion damage
- Slow down projectile speed to synch with Singularity Bomb.
[Singularity Bomb] Weapon
- Reduced explosion damage
- Adjusted gravity pull with fast projectiles
- Adjusted projectile and explosion visibility
[Phase Cloak], [Projectilizer], and [Hacking Module] Passives
- Adjusted visibility of visual effects
Support Shop
- Cooldown on passives now reset once upgraded.
Pause Menu
- Added health points indicator on ship window
Text Changes
- [Ctrl-C]Achievement text correction
- Options text for [Aiming Cursor Size]
- Text descriptions for various weapons and passives
Visual Changes
- [Self-Overclock] Successful Trigger
- [Singularity Bomb] Weapon projectile and singularity explosion
Bug Fixes
- Enter key and Numpad Enter key detection for tutorials
- Firing Mode changeable while tutorial is up
- Clusterforce [Energy Cluster] and [Volatile Charge] bugs
- Mirage: Using [Blink] while [Phase Cloak] is active re-enables the ship hitbox early.