
Weekly Quests
Today we are releasing the long awaited Weekly Quests system with a goal of improving Rebelliants experience! Some of them are very easy and will be completed almost automatically. Some will require a hefty amount of grind!

There are huge number of new customizable options, way too many to be listed that can be found randomly. The system rotates every week (as expected) and hopefully will make your adventure a bit more pleasurable. We can't wait to hear your opinions!
QoL and Bug Fixes
- Added new texts for Tome of Brilliance, Tome of Justice and Tome of Warfare.
- Added 6 new descriptions to all Waste Rewerses.
- Fixed error where the Trample card was showing 2 energy instead of 3.
- Added tons of new items for the Weekly Quests experience.
- Fixed announcer volume adjustments error.
- Fixed bug where information about "time running out" was displayed at the end screen.
- Improved scaling of turn summary at the end of the game.
- Improved scaling when acquiring rewards.
- Updated consistency of zooming buttons in UI.
- Improved account creating experience.
- Improved popup information visualisation.
- Fixed bug where exchanging items did not update numbers in the inventory.
- fixed bug where blur effect in menu was showing contours of
- UI background is more blurry to make texts more readable.

2024 Wrap Up
First full year of Early Access is behind us as we get closer and closer to the final release of SUR5 :radioactive: The huge number of improvements and updates over the last 12 months may be just a tiny blip in people's lives. For us it was many hours of tireless work that hopefully brightened your day! Here are some of our favourite highlights!
- Released General Nur ad-Din, Werwent, Aru-3 and G.U.I.D.E
- Increased level cap from 30 to 50 and added 4 Wildcards.
- Added a new really cool Spark Card type.
- Concluded chapter 1 with 5 story missions.
- Launched over 50 achievements.
- Added purchase suggestions system for new players.
- Launched Brawls and 3 new events (Battle Rage, Scavenge Market, Rapid Growth).
- Created Total Player Power system and scoreboards.
- Included angelic-voice Announcer.
- Added a new Chemical Damage type.
- Included dozens of new utility items, portraits, badges, skins and more.
- Carefully kept gameplay tidy and fair with multitude of balance changes.
Thank you for sticking with us during the Early Access process. We hope that you all enjoyed the long journey and together we can continue creating the very best deckbuilder game out there!
~Team SUR5
PS: Please use the code: NewYear2025 to get items that will help you with crafting Weekly Quests blueprints.