
I feel like it's high-time to take a look at the changes that have been made since the game first entered Early Access!
Changes since we entered EA:
- Boss Enemy types (purple) added.
- More weapons added.
- Costume Selection (can be found on the options screen) added.
- Stockpile Bomb added (when an additional super-bomb is collected it becomes a crate below the main one).
- Pump Shotgun, Laser and Super Weapon respectively, SMAW (save my ass weapon) on RMB 4x press added.
- Several costumes added.
- 3 meta/skill progression bars added for passive bonuses (Level, Prestige and Infamy tracks).
- Additions to the diegetic UI/HUD background for polish and better info communication.
- Many Bestiary and Lore pages added.
- Updated 'How To Play' section that better reflects the gameplay added.
- Gems of different values tied to leveling-up added.
- Button for the wonderful BlackTar's Patreon added.
- Additional options for fine tuning audio levels added.
- Flavor pre and post-roll changes added.
- Some bugs exterminated and backend changes.
Feels good man!
With that said:
I would like to extend a special thank-you to those of you who have been with us since the beginning or have recently purchased the game -- it means everything and gives us a fighting chance.
Now go tell your friends and have 'em wish-list the game!
: )
