- Added (experimental -- tested in a limited capacity) international number support for all fields; formulas will still need to use invariant . for decimal notation.
- Fixed an issue with shape/height being set on a tile with no texture/reference causing no rendering.
- Fixed an issue with "flash" causing weird issues in UI-based battles.
- Fixed a stability issue with graphics.
- Further improvements to transitions.
- Support for videos has "begun" in the background.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
