* Processor resource screen now displays info when operating and upon connection with resource sockets.
* Added extra gameplay hints to the loading box - namely loot boxes dropped by larger NPC units and eliminating Commanders.
* Fixed bug in the interaction system where quickly pressing the trigger twice would make the block stick to the player's hand.
* Block impact system redone. Now blocks react better when hit by projectiles and holes in walls are created in a more natural fashion. No more walls exploding like balloons.
