The demo version has been updated, so you can finally enjoy the completely changed early gameplay!!
Features:
- Most quests now have partial completion. The rewards will be less than 100% completion, but you won't have to perform a perfect play! Enjoying the game is the most important thing.
- Added the ability to enter a second hotkey. The function originally existed, but there was no UI to set it up until now...
- Added Hold command to units. This feature is essential for microcontroll... Thanks for waiting a little longer to add patrol commands. ːh7skullː
Improvements:
- Some quests can now use a buff module while doing the quest.
- Fully improved an issue where units sometimes zigzag even when moving short distances. The game is not geared toward microcontrolling units, but it should be possible when the player wants it too. (Once I was so frustrated when I was playing the game.)
Balance:
- Quest rewards have been adjusted so that they are not excessive. Still, if you complete all the quests, you can get all the goods the planet has to offer, but in the past, there was a problem with too many resources left over.
Fixed:
- Fixed a bug where Wave units could sometimes bump into each other and get lost.
Sorry for the one day late update.
