Features:
- Added 44 new playable units.
Improvements:
- Improved the mission selection screen to make it look more like the surface of the planet.
- The unit portraits on the HUD now more accurately display the unit's current status (such as being hit or dying).
- Removed the difficult-to-understand difficulty level section from the Strategy Screen and replaced it with information on Rewards and Final Wave.
- Improved the display of the shield and hp bar of crew.
Balance:
- The items that were previously sold in all of are now distributed among , , and planets.
Fixed:
- Fixed a bug where the counting during the quest was incorrectly increasing. (Thank you for reporting!)
- Fixed a bug where the facility list at the was showing 0 items. (Thank you for reporting!)
- Fixed a bug where the warning was not being displayed when units outside of the screen were being attacked.
To ensure that these changes do not cause any problems during gameplay, some stages that do not appear in the demo were also included in the testing scope, so I have not been able to reflect them in the demo version yet.
I am doing my best to make sure that the changes can be experienced in the demo.
Thank you!
