Renamed the elemental weaknesses popup to “Weakness” and “Ineffective” to avoid confusion.
Fixed a door-related bug in Aeshonem.
Added an option toggle to disable the Phœnix Tear trigger.
Added an icon to checkpoints to indicate interactivity.
Converted some particle effects to sprite-based animations for better performance.
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 21740181 · public branch
Steam updated · First observed
