Hello Blacksmith!
Here are some fixes for the latest patch!
If you happen to run into any issues after installing this latest patch, please contact [email protected] and submit a full bug report to help us solve your problem. Thank you for playing BlackForge: A Smithing Adventure!
BUGFIXES
Gameplay
- Force release key when it’s close to the door
- Resetting the savekey resets the game correctly
- ◦ Axe now resets correctly when starting the first tutorial after resetting a save
- ◦ Firespirit should now reset correctly on reset save
- ◦ Key items should now appear as usual without having to restart the game after resetting a key
- ◦ It was hard to use the Map & Match in the first tutorial
- Potential crash prevention regarding destroying particle systems
- Extra sanity checks for tool unlocks (for players that are stuck)
- Spamming “Use” on the door can not lock the player outside the door anymore
Visuals
- Wind Major trinket particles fixed
- Sandbox sign for questletters added!
- Horses in the distance, material fix
Known issues
- If you exit the forge as the merchant drops the cart, his IK might not reset correctly, leading to a visual bug. Not game breaking