For the last few months we have been closed multiplayer testing in a steam sandbox environment and bug fixing / optimizing a heap of things..
Additions
Added AI Markers to Admin Menu
Added Player markers to Admin Menu
Added Lakes & Waterfalls
Added Birch trees to be choppable
Added shelves to the build system
Added ability to double click items in inventory
Added a thread item to craft system
Added creatures boar and croc
Added log holder
Updates
Updated Wolf Physics
Updated Cooking timers
Updated trees to now drop 3 logs
Updated can now chop trees into sticks
Updated small trees to not come back on foundations
Updated auto heal only to 90% now
Updated Shark speed to be faster
Updated drop item life timer no longer infinite
Updated torch now needs to be equipped to use
Updated LOD's for most objects in the world for optimization
Fixes
Fixed Crate Bug
Fixed Tex replication issue
Fixed Animal idle replication
Fixed buoyancy for drop items
Fixed build overlap issue
Fixed crouching in water bug
Fixed AI Fire bug
Fixed a client side arrow issue
Removals
Removed foliage respawn timers
Removed Dynamic grass (affecting frames)
Removed Dynamic audio system (affecting frames)
