In this update:
Fixed arm bots and cannons not updating their behaviour based on the totems inside. Embarassing. Sorry for that!
Fixed the "dog" cutscene trigger sometimes not working
Transcoded all videos (should help if all video content was missing)
Added a speed boost for some puzzles in open environments
Workaround for stutters:
Some people have been encountering stutters/ death triggers firing on scene load, etc.
Please, try disabling forced Nvidias framerate uncapping.
This will force the game to 60 fps. I will be working on fixing this, meanwhile please use the workaround. Sorry again!
