Patch 1.0.4.1
Gameplay
- There is now a system in place which will reduce knockback that Enemies receive as each wave progresses. This only starts taking effect a while after overtime starts to prevent stalemates where the Enemies cannot reach you but you cannot kill the Enemies.
Enemies
- Swarm Lord - Movement speed increased by +50%
- Swarm Queen - Movement speed increased by +50%
Upgrades
- Ion Focus - Ion-Cannon cooldown reduction increased to 65%, from 60%. Structure damage reduction reduced to -30%, from -35%.
User Interface
- XR3-Photon-Refractor - Capsule descriptions changed to be slightly shorter.
Bug Fixes
- There is now a failsafe in the case that there are no enemies remaining and the wave will not end.
- Fixed an issue where in the end game screen, invalid structures could sometimes appear.
- Transporter Capsule - You can no longer select invalid tiles to teleport structures to.
